![Lara 01](https://www.xndre.com/wp-content/uploads/2021/08/lara01.png)
![Lara 02](https://www.xndre.com/wp-content/uploads/2021/08/Lara02.png)
![Lara 03](https://www.xndre.com/wp-content/uploads/2021/08/Lara03.png)
![Lara 04](https://www.xndre.com/wp-content/uploads/2021/08/Lara04.png)
![Lara 05](https://www.xndre.com/wp-content/uploads/2021/08/Lara05.png)
![Lara 06](https://www.xndre.com/wp-content/uploads/2021/08/Lara06.png)
![Lara 07](https://www.xndre.com/wp-content/uploads/2021/08/Lara07.png)
![Lara 08](https://www.xndre.com/wp-content/uploads/2021/08/Lara08.png)
I was looking for a way to replicate the effect of the pixel portrait of Kylie by using a computer program. I wrote a program in the processing language but the first two attempts were too far off what I was trying to do.
So for this third series I collected images of a different model (Lara Stone) and before I ran the program I cropped all the images to approximately the same portraits of Lara. I wanted to see how the program did with quite similar source pictures.
Because I had not aligned the crops perfectly, I just cut the face out of all the images, the resulting images were also not perfectly aligned. However they did generate rather convincing portraits. What I found interesting is that they each seemed to present a different side or aspect of Lara, but they all are very recognisably her…
As before I generated 1000 images and chose what I thought were the best 8:
![Lara 01](https://www.xndre.com/wp-content/uploads/2021/08/lara01.png)
![Lara 02](https://www.xndre.com/wp-content/uploads/2021/08/Lara02.png)
![Lara 03](https://www.xndre.com/wp-content/uploads/2021/08/Lara03.png)
![Lara 04](https://www.xndre.com/wp-content/uploads/2021/08/Lara04.png)
![Lara 05](https://www.xndre.com/wp-content/uploads/2021/08/Lara05.png)
![Lara 06](https://www.xndre.com/wp-content/uploads/2021/08/Lara06.png)
![Lara 07](https://www.xndre.com/wp-content/uploads/2021/08/Lara07.png)
![Lara 08](https://www.xndre.com/wp-content/uploads/2021/08/Lara08.png)